Square Enix has quietly launched a ported version of the original 1996 Tomb Raider on the iTunes app store — with support for third-party controllers.
(Credit: Square Enix)
Lara Croft may have had a significant overhaul this year, but many of us still hold a special place in our hearts for her rather more polygonal, braid-less (because it was too hard to animate in 1996) forebear.
Square Enix — which bought the IP in 2010 — isn't just sitting around making reboots. Rather than let the original property go to waste, it's quietly been launched on iTunes in Australia and New Zealand — for a very un-Square Enix-like AU$0.99.
It seems that the game's had a few mechanical tweaks — well, it would have had to, having been ported from code originally written for MS-DOS, PlayStation and Sega Saturn to a touchscreen-based interface — but, for all intents and purposes it's the same game, even down to the textures.
The touchscreen controls have been created in a fixed-button interface: D-Pad for movement, first-person camera toggle and walk/
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